Reso Audio is my studio for physically modeled audio plug-ins. Instead of playing back samples or impulse responses, each plug-in solves the physics of a real vibrating object, like a metal plate or the strings of a piano, in real time. Change the material or the size and the sound changes the way the real object would.
Both run on macOS (AU, VST3, Standalone) and Windows (VST3, Standalone). More physically modeled instruments and effects are in development.